Digital, sculptural interventions and performance, 2010
I was asked to contribute a work to MMX gallery’s Exhibition III. Rather than bringing an existing piece I visited the site and recorded six imaginary interactions with the gallery’s interior courtyard. I then inserted digital sculptural elements that ‘completed’ these actions, resulting in an alternate reality of the site.
The outcome was then exhibited in a large-format, HD video projection in a room immediately adjacent to the courtyard.
The work was almost entirely made in the free and open source 3D modeling and compositing program Blender.
Exhibition III, Berlin 2010 (Group Show)