Three Software Triptyches
This page documents an three non-interactive software works designed for continuous play on large screens. Each of the works are intended as a ‘triptych in motion’ comprised of three panels within one display. The compositions evolve very slowly, intended such that if they are glanced at they will appear as a static image.
The software will execute on a modern 3D-capable GNU/Linux system and play continuously. Video documentation is available for those without access to a computer running Linux (below).
Please note that the compressed video documentation does not do well to represent the smooth playback or visual quality of the software: the video was produced using desktop screen-capture software, resulting in dropped frames. Also note that I chose not to use Ogg Theora due to the considerable problems Theora seems to have with incremental movement: pixels tend to get ‘stuck’ in clumps with this kind of content, resulting in uneven movement.
These triptyches were made with the Blender engine. In compliance with the GPL, here’s a link to the Blender source code.